Optimization and Learning in Voting
Contributors
Keywords
voting theory, optimization, machine learning
Abstract
The modern computational approach to social choice theory has greatly expanded our knowledge of the power and limitations of voting rules. Today, a large variety of collective decision making processes with vastly different objectives are treated as voting applications. Beyond the classical setting of political elections, voting rules are used for the allocation of public funds, for rating tasks, and for selecting representative citizen assemblies, to name only a few modern applications.
A common approach is to view voting rules as simple optimization algorithms that seek to aggregate individual preferences in a way that maximizes the collective welfare. We, as computer scientists, may then aim to leverage our insights from the study of approximation algorithms and computational complexity in the context of social choice. However, the voting setting comes with its own set of challenges which arise from an inherent lack of information. The voters may be unable to express their preferences exactly, for example, in numerical terms. Instead, a voter typically only provides a rough sketch of her preferences in the form of a ranking of the alternatives or by reporting those alternatives which she approves of. On the other hand, it may not always be clear to the designer of voting rules which combination of desirable properties the outcomes must satisfy in order to be considered optimal.
A central aspect of our work is to study the benefits that a limited amount of additional information can provide in the design of voting rules. This information could consist of an exact numerical quantification of the utility (or cost) that a voter has for a small subset of the alternatives. We explore whether such enhancements to the capabilities of voting rules can significantly improve their performance (measured in terms of their distortion). In combination with this targeted access to the voters' exact preferences, we also consider stochastic preferences which provide aggregate information to a voting rule such as a voter's average utility for the alternatives.
Another type of information that we consider is data about ideal outcomes of a voting application. How much data in the form of sampled preference profiles labeled by the desired outcomes is necessary and sufficient to learn a voting rule that is consistent with these samples and---hopefully---performs well outside of this training set? In the so-called probably approximately correct (PAC) learning model, we study this notion of sample complexity as well as the computational complexity of a related learning task for certain classes of multiwinner voting rules.
Chapters
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Beyond the Worst Case: Distortion in Impartial Culture Electorates
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Low-Distortion Clustering with Ordinal and Limited Cardinal Information
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The Complexity of Learning Approval-Based Multiwinner Voting Rules
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